LaserDefender
Controls: WASD/Arrows to move, Space/LMB to shoot, E to shield, Q to use powerup, ESC to pause
! May take a bit of time to load on first start
A prototype based on gamedevTV Laser Defender course
Expanded with a whole bunch of new features:
- Enemy variants, including a Boss enemy with AI
- Robust SFX and Music player with options to configure it
- Robust enemy spawner with 4 different modes of enemy spawning configurations as well as custom Scriptable Object variants for enemy waves
- Powerups, which do various things (damage enemies, enhance the player's shield, switch player weapons, etc.)
- Some post-processing applied only to particular layers (kinda annoying to implement in URP tbh)
- Some basic shaders and VFX for custom things
- Additional UI elements
Assets:
Sprites and SFX by Kenney.nl
Music - Juhani Junkala Retro Game Music Pack
Fonts: Exo Space, Spaceline, Space Age
This is a personal, non-commercial product. All the used assets are authorized for personal use
Status | Prototype |
Platforms | HTML5 |
Author | Anton Zhernosek |
Download
Install instructions
Unity project files with full source code
Leave a comment
Log in with itch.io to leave a comment.